I mean it is different from reddit in that now instead of 1 server with arbitrarily divided communities, now you have as many as are popular and it is more visible because there isn’t enough content. If there are tons of users are all in one place it might make sense for something like /r/bees , but here I think it’d be better served with a tag like #bees for all instances ( ̶t̶h̶o̶u̶g̶h̶ ̶m̶a̶y̶b̶e̶ ̶s̶o̶m̶e̶t̶h̶i̶n̶g̶ ̶d̶i̶f̶f̶e̶r̶e̶n̶t̶ ̶f̶o̶r̶ ̶s̶e̶r̶i̶o̶u̶s̶ ̶b̶e̶e̶ ̶d̶i̶s̶c̶u̶s̶s̶i̶o̶n̶/̶m̶e̶d̶i̶a̶ more serious than I thought, but you’d need to bookmark that tag unless there are other features I’m unaware of). Whereas beekeeping does make more sense as a community.
I could also see it being interesting for unified communities. It would be mostly the same as now in most ways except posts would be visible from all instances (if federation is on and that community is not blocked). Mods would moderate their own instance (and nothing would stop users from posting to a different instance of the community if they so choose) though limited mod sharing could be a thing. So really it’s just something to make things less annoying than subbing to 3+ communities (hopefully with link/story merging too as my first comment mentions).
Also with divided communities in mind, why not make posting to multiple communities in one go (tied together thus not cluttering new, and possibly allowing community-specific versions) a thing?
Nice, haven’t seen much Nim on the Fediverse. EDIT: There is !nim but that doesn’t seem to easily pop up in search (or at all?) and I am not seeing all of the posts via Kbin.
Still a lurker with it (done a few things, not much), really want some good graphical options (particularly ones that have an actual editor too, for ease/speed with simple stuff starting out) for projects.
Was somewhat interested in trying Raylib bindings, though waiting for Nim 2.0 was one reason I didn’t try Naylib at that time.
(I’m more interested in polygons especially for 2D, so that makes things a bit more difficult. Godot 4 would be really nice but GDextension kinda threw a wrench into that)
For GUI-only (not games etc), I did try and like Owlkettle. Some things bothered me or lowered viability for what I wanted (and I may prefer Qt), but the bigger issue is that I don’t really have many GUI-only ideas. I made a simple adventure book AKA CYOA reader (read a file line-by-line, story and buttons/descriptions/page target file defined), but didn’t actually plan on writing one.